Replace round with %.0f
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@ -639,8 +639,8 @@ def WriteASSHead(f, width, height, fontface, fontsize, alpha, styleid):
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; https://github.com/m13253/danmaku2ass
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Script Updated By: Danmaku2ASS (https://github.com/m13253/danmaku2ass)
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ScriptType: v4.00+
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PlayResX: %(width)s
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PlayResY: %(height)s
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PlayResX: %(width)d
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PlayResY: %(height)d
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Collisions: Normal
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WrapStyle: 2
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ScaledBorderAndShadow: yes
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@ -648,11 +648,11 @@ YCbCr Matrix: TV.601 ; Danmaku2ASS already converted it
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[V4+ Styles]
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Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding
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Style: %(styleid)s, %(fontface)s, %(fontsize)s, &H%(alpha)02XFFFFFF, &H%(alpha)02XFFFFFF, &H%(alpha)02X000000, &H%(alpha)02X000000, 0, 0, 0, 0, 100, 100, 0.00, 0.00, 1, %(outline)s, 0, 7, 0, 0, 0, 0
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Style: %(styleid)s, %(fontface)s, %(fontsize).0f, &H%(alpha)02XFFFFFF, &H%(alpha)02XFFFFFF, &H%(alpha)02X000000, &H%(alpha)02X000000, 0, 0, 0, 0, 100, 100, 0.00, 0.00, 1, %(outline).0f, 0, 7, 0, 0, 0, 0
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[Events]
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Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text
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''' % {'width': width, 'height': height, 'fontface': fontface, 'fontsize': round(fontsize), 'alpha': 255-round(alpha*255), 'outline': round(fontsize/25), 'styleid': styleid}
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''' % {'width': width, 'height': height, 'fontface': fontface, 'fontsize': fontsize, 'alpha': 255-round(alpha*255), 'outline': min(fontsize/25.0, 1), 'styleid': styleid}
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)
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