PEP8
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@ -536,7 +536,7 @@ def ConvertFlashRotation(rotY, rotZ, X, Y, width, height):
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try:
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scaleXY = FOV/(FOV+trZ)
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except ZeroDivisionError:
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logging.error('Rotation makes object behind the camera: trZ == %.0f' % trZ);
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logging.error('Rotation makes object behind the camera: trZ == %.0f' % trZ)
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scaleXY = 1
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trX = (trX-width/2)*scaleXY+width/2
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trY = (trY-height/2)*scaleXY+height/2
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@ -544,7 +544,7 @@ def ConvertFlashRotation(rotY, rotZ, X, Y, width, height):
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scaleXY = -scaleXY
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outX += 180
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outY += 180
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logging.error('Rotation makes object behind the camera: trZ == %.0f < %.0f' % (trZ, FOV));
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logging.error('Rotation makes object behind the camera: trZ == %.0f < %.0f' % (trZ, FOV))
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return (trX, trY, WrapAngle(outX), WrapAngle(outY), WrapAngle(outZ), scaleXY*100, scaleXY*100)
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@ -713,7 +713,7 @@ def ConvertColor(RGB, width=1280, height=576):
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if width < 1280 and height < 576:
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return '%02X%02X%02X' % (B, G, R)
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else: # VobSub always uses BT.601 colorspace, convert to BT.709
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ClipByte = lambda x: 255 if x > 255 else 0 if x < 0 else round(x);
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ClipByte = lambda x: 255 if x > 255 else 0 if x < 0 else round(x)
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return '%02X%02X%02X' % (
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ClipByte(R*0.00956384088080656+G*0.03217254540203729+B*0.95826361371715607),
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ClipByte(R*-0.10493933142075390+G*1.17231478191855154+B*-0.06737545049779757),
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