New experimental rotation handling
This commit is contained in:
parent
12fa6bf48b
commit
6adac57087
@ -502,46 +502,15 @@ def GetZoomFactor(SourceSize, TargetSize):
|
||||
|
||||
# Calculation is based on https://github.com/jabbany/CommentCoreLibrary/issues/5#issuecomment-40087282
|
||||
# and https://github.com/m13253/danmaku2ass/issues/7#issuecomment-41489422
|
||||
# Input: X relative horizonal coordinate: 0 for left edge, 1 for right edge.
|
||||
# Y relative vertical coordinate: 0 for top edge, 1 for bottom edge.
|
||||
# FOV = 1.0/math.tan(100*math.pi/360.0)
|
||||
# Result: (rotX, rotY, rotZ, shearX, shearY)
|
||||
def ConvertFlashRotation(rotY, rotZ, X, Y, FOV=math.tan(2*math.pi/9.0)):
|
||||
# Result: (transX, transY, rotX, rotY, rotZ, scaleX, scaleY)
|
||||
def ConvertFlashRotation(rotY, rotZ, X, Y, width, height):
|
||||
def WrapAngle(deg):
|
||||
return 180-((180-deg)%360)
|
||||
def CalcPerspectiveCorrection(alpha, X, FOV=FOV):
|
||||
alpha = WrapAngle(alpha)
|
||||
if FOV is None:
|
||||
return alpha
|
||||
if 0 <= alpha <= 180:
|
||||
costheta = (FOV*math.cos(alpha*math.pi/180.0)-X*math.sin(alpha*math.pi/180.0))/(FOV+max(2, abs(X)+1)*math.sin(alpha*math.pi/180.0))
|
||||
try:
|
||||
if costheta > 1:
|
||||
costheta = 1
|
||||
raise ValueError
|
||||
elif costheta < -1:
|
||||
costheta = -1
|
||||
raise ValueError
|
||||
except ValueError:
|
||||
logging.error('Clipped rotation angle: (alpha=%s, X=%s), it is a bug!' % (alpha, X))
|
||||
theta = math.acos(costheta)*180/math.pi
|
||||
else:
|
||||
costheta = (FOV*math.cos(alpha*math.pi/180.0)-X*math.sin(alpha*math.pi/180.0))/(FOV-max(2, abs(X)+1)*math.sin(alpha*math.pi/180.0))
|
||||
try:
|
||||
if costheta > 1:
|
||||
costheta = 1
|
||||
raise ValueError
|
||||
elif costheta < -1:
|
||||
costheta = -1
|
||||
raise ValueError
|
||||
except ValueError:
|
||||
logging.error('Clipped rotation angle: (alpha=%s, X=%s), it is a bug!' % (alpha, X))
|
||||
theta = -math.acos(costheta)*180/math.pi
|
||||
return WrapAngle(theta)
|
||||
X = 2*X-1
|
||||
Y = 2*Y-1
|
||||
rotY = WrapAngle(rotY)
|
||||
rotZ = WrapAngle(rotZ)
|
||||
if rotY in (90, -90):
|
||||
rotY -= 1
|
||||
if rotY == 0 or rotZ == 0:
|
||||
outX = 0
|
||||
outY = -rotY # Positive value means clockwise in Flash
|
||||
@ -552,10 +521,12 @@ def ConvertFlashRotation(rotY, rotZ, X, Y, FOV=math.tan(2*math.pi/9.0)):
|
||||
outY = math.atan2(-math.sin(rotY)*math.cos(rotZ), math.cos(rotY))*180/math.pi
|
||||
outZ = math.atan2(-math.cos(rotY)*math.sin(rotZ), math.cos(rotZ))*180/math.pi
|
||||
outX = math.asin(math.sin(rotY)*math.sin(rotZ))*180/math.pi
|
||||
if FOV is not None:
|
||||
#outX = CalcPerspectiveCorrection(outX, -Y, FOV*0.75)
|
||||
outY = CalcPerspectiveCorrection(outY, X, FOV)
|
||||
return (WrapAngle(round(outX)), WrapAngle(round(outY)), WrapAngle(round(outZ)), 0, round(-0.75*Y*math.sin(outY*math.pi/180.0), 3))
|
||||
rotX *= pi/180.0
|
||||
rotY *= pi/180.0
|
||||
rotZ *= pi/180.0
|
||||
trX = (X*math.cos(rotZ)+Y*math.sin(rotZ))/math.cos(rotY)+math.tan(rotY*math.pi/180.0)+(1-math.cos(rotZ)/math.cos(rotY))*width/2-math.sin(rotZ)/math.cos(rotY)*height/2
|
||||
trY = Y*math.cos(rotZ)-X*math.sin(rotZ)+math.sin(rotZ)*width/2+(1-cos(rotZ))*height/2
|
||||
return (round(trX), round(trY), WrapAngle(round(outX)), WrapAngle(round(outY)), WrapAngle(round(outZ)), 100, 100)
|
||||
|
||||
|
||||
def ProcessComments(comments, f, width, height, bottomReserved, fontface, fontsize, alpha, lifetime, reduced, progress_callback):
|
||||
|
Loading…
Reference in New Issue
Block a user